I'm currently about halfway through the book World War Z, which makes for a rather cute audiobook as it records a set of curious futuristic interviews from individuals around the world reflecting on their experience with the Zombie Apocalypse. Cap'n, my oldest daughter, is decidedly into zombies these days. She just got 'Warm Bodies', a new book that's sold out just about everywhere.
Just got together with a huge crew of buddies I used to hang out with back in the days I used to hang with a crew. They were the GDZ Crew to me, my close friends of mostly young black professional engineers based here in Southern Cal. One day I may have to tell the story of GDZ, which stands for Geographically Desireable Zipcode. Anyway, the trip was to have us and our families go see the Space Shuttle one last time, recounting for many of us, our various contributions to the Space Program. For me, at Rocketdyne, I built the Component Weight Calculator for the ISS, way back in 1990 or 89. My buddy Charles' dad designed avionics for the Saab Viggen some components of which were adapted to the Orbiter (as it was called back then).
I also discovered that it was Endeavor that was the shuttle that scared the mess out of me by landing at Edwards AFB several weeks after 9/11. The double sonic booms threw me into a panic until I checked the news. Funny when I think about it, how my brother had cops check out a suspicious bag of white powder in his driveway around that time. Anthrax scares.
The most awesome thing about Endeavor is the sweet curve of its underbelly. It's just a thing of beauty.
I'm probably not going to write much of a game review of the new four that I have in slow rotation. I did a short and super enjoyable stint with Borderlands 2, which I probably will not finish. I also just got started with Dishonored which, while first rate, was not quite totally immersive. There was quite a lot of really great art direction, but I wish that it would have been as smooth as Half-Life. I'm really persnickety about control. This is the reason I'm not enjoying Assassin's Creed 3 as much as I thought I would. Something's not quite right. I haven't done much, three missions, in the new Black Ops 2. This narrative is truly incoherent. But it plays well. I'm going to have to give the nod to the Battlefield guys from here on out.
Halo 4 however, I am digging in spades. Everything about it is damned near perfect. It is without question the best Halo multiplayer ever. I have to say that the campaign, while it has its moments, is not as good as Reach. It's still not clear to me why the Forerunner structures are so massive, and why 343 had to make me run through them all. But there is nothing so compelling as Halo online multiplayer, and they killed it. The loadouts, the in-game upgrades, the universe continuity, the daily, weekly and monthly challenges, the Spartan Ops, the weapons, the split screen multiplayer.
Ham, mashed potatoes, cranberry sauce, ratatouille, macaroni & cheese, stuffing, string beans, yams. Pumkin pie, peach cobbler, red velvet cheesecake, lemon meringue pie. Honey egg nog.