The following comes as no surprise to conservative dads:
Here are five fun facts culled from the event sponsored by the Entertainment Software Association.
1) The average game buyer is 40 years old.
2) The average game player is 30 years old.
3) Thirty-eight percent of all game players are women.
4) Twenty-five percent of Americans over the age of 50 play video games.
5) Forty-four percent of game players say they play games online one or more hours per week.
The boy has demonstrated that he has some of the same tastes in gaming as the old man. This is satisfying. But he and the girls cannot play Monday through Wednesday, period. And homework always comes first.
In other E3
There's a lot of interesting numbers coming out of E3 here in town this week. I'm Tivoing the G4TV broadcasts, but I'm so deep into Oblivion this week that I haven't paid much attention to the news except for the occasional Slashdot coverage. The rumors about Sony's upping the price on the PS3 are true which is just going to accrue points for MSFT.
All this motion-senstive controlling, I think is a mediocre to poor idea. Nothing shouts 'newb' like somebody working their shoulders when gaming. Quite frankly the whole thing makes no sense to me from an ergonomic perspective. As I was implying here, it's all in the fingers. I mean look at classical pianists. The most sensitive and lightning fast moves humans can produce come from eye-hand, not eye-shoulder coordination. Fighter pilots, diamond cutters, any ultimate skill of the sort you can name are going to do their best work with their fingers. Making people sweat when they could sit is for the DDR crowd. Not buying it over here.
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